幼稚的贝叶斯在许多应用中广泛使用,因为它具有简单性和处理数值数据和分类数据的能力。但是,缺乏特征之间的相关性建模会限制其性能。此外,现实世界数据集中的噪声和离群值也大大降低了分类性能。在本文中,我们提出了一种功能增强方法,该方法采用堆栈自动编码器来减少数据中的噪声并增强幼稚贝叶斯的判别能力。提出的堆栈自动编码器由两个用于不同目的的自动编码器组成。第一个编码器缩小了初始特征,以得出紧凑的特征表示,以消除噪声和冗余信息。第二个编码器通过将功能扩展到更高维度的空间中来增强特征的判别能力,从而使不同类别的样品在较高维度的空间中可以更好地分离。通过将提出的功能增强方法与正规化的幼稚贝叶斯集成,该模型的歧视能力得到了极大的增强。在一组机器学习基准数据集上评估所提出的方法。实验结果表明,所提出的方法显着且始终如一地优于最先进的天真贝叶斯分类器。
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大量的数据和创新算法使数据驱动的建模成为现代行业的流行技术。在各种数据驱动方法中,潜在变量模型(LVM)及其对应物占主要份额,并在许多工业建模领域中起着至关重要的作用。 LVM通常可以分为基于统计学习的经典LVM和基于神经网络的深层LVM(DLVM)。我们首先讨论经典LVM的定义,理论和应用,该定义和应用既是综合教程,又是对经典LVM的简短申请调查。然后,我们对当前主流DLVM进行了彻底的介绍,重点是其理论和模型体系结构,此后不久就提供了有关DLVM的工业应用的详细调查。上述两种类型的LVM具有明显的优势和缺点。具体而言,经典的LVM具有简洁的原理和良好的解释性,但是它们的模型能力无法解决复杂的任务。基于神经网络的DLVM具有足够的模型能力,可以在复杂的场景中实现令人满意的性能,但它以模型的解释性和效率为例。旨在结合美德并减轻这两种类型的LVM的缺点,并探索非神经网络的举止以建立深层模型,我们提出了一个新颖的概念,称为“轻量级Deep LVM(LDLVM)”。在提出了这个新想法之后,该文章首先阐述了LDLVM的动机和内涵,然后提供了两个新颖的LDLVM,并详尽地描述了其原理,建筑和优点。最后,讨论了前景和机会,包括重要的开放问题和可能的研究方向。
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自主驾驶的典型轨迹计划通常依赖于预测周围障碍的未来行为。近年来,由于其令人印象深刻的性能,基于深度学习的预测模型已被广泛使用。但是,最近的研究表明,在长尾驾驶场景分布之后,在数据集上训练的深度学习模型将遭受“尾巴”的大量预测错误,这可能会导致计划者的失败。为此,这项工作定义了预测模型不确定性的概念,以量化由于数据稀疏而导致的高错误。此外,这项工作提出了一个轨迹规划师,以考虑对更安全性能的这种预测不确定性。首先,由于培训数据不足而导致的预测模型的不确定性是由集成网络结构估算的。然后,轨迹规划师的设计目的是考虑预测不确定性引起的最坏情况。结果表明,在数据不足引起的预测不确定性下,提出的方法可以提高轨迹计划的安全性。同时,使用足够的数据,该框架不会导致过度保守的结果。这项技术有助于在现实世界的长尾数据分布下提高自动驾驶汽车的安全性和可靠性。
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在过去的几十年中,车辆的升级和更新加速了。出于对环境友好和情报的需求,电动汽车(EV)以及连接和自动化的车辆(CAVS)已成为运输系统的新组成部分。本文开发了一个增强学习框架,以在信号交叉点上对由骑士和人类驱动车辆(HDV)组成的电力排实施自适应控制。首先,提出了马尔可夫决策过程(MDP)模型来描述混合排的决策过程。新颖的状态表示和奖励功能是为模型设计的,以考虑整个排的行为。其次,为了处理延迟的奖励,提出了增强的随机搜索(ARS)算法。代理商所学到的控制政策可以指导骑士的纵向运动,后者是排的领导者。最后,在模拟套件相扑中进行了一系列模拟。与几种最先进的(SOTA)强化学习方法相比,提出的方法可以获得更高的奖励。同时,仿真结果证明了延迟奖励的有效性,延迟奖励的有效性均优于分布式奖励机制}与正常的汽车跟随行为相比,灵敏度分析表明,可以将能量保存到不同的扩展(39.27%-82.51%))通过调整优化目标的相对重要性。在没有牺牲行进延迟的前提下,建议的控制方法可以节省多达53.64%的电能。
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语言模型既展示了定量的改进,又展示了新的定性功能,随着规模的增加。尽管它们具有潜在的变革性影响,但这些新能力的特征却很差。为了为未来的研究提供信息,为破坏性的新模型能力做准备,并改善社会有害的效果,至关重要的是,我们必须了解目前和近乎未来的能力和语言模型的局限性。为了应对这一挑战,我们介绍了超越模仿游戏基准(Big Bench)。 Big Bench目前由204个任务组成,由132家机构的442位作者贡献。任务主题是多样的,从语言学,儿童发展,数学,常识性推理,生物学,物理学,社会偏见,软件开发等等。 Big-Bench专注于被认为超出当前语言模型的功能的任务。我们评估了OpenAI的GPT型号,Google内部密集变压器体系结构和大型基础上的开关稀疏变压器的行为,跨越了数百万到数十亿个参数。此外,一个人类专家评估者团队执行了所有任务,以提供强大的基准。研究结果包括:模型性能和校准都随规模改善,但绝对的术语(以及与评估者的性能相比);在模型类中的性能非常相似,尽管带有稀疏性。逐渐和预测的任务通常涉及大量知识或记忆成分,而在临界规模上表现出“突破性”行为的任务通常涉及多个步骤或组成部分或脆性指标;社交偏见通常会随着含糊不清的环境而随着规模而增加,但这可以通过提示来改善。
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本文回顾了关于压缩视频质量增强质量的第一个NTIRE挑战,重点是拟议的方法和结果。在此挑战中,采用了新的大型不同视频(LDV)数据集。挑战有三个曲目。Track 1和2的目标是增强HEVC在固定QP上压缩的视频,而Track 3旨在增强X265压缩的视频,以固定的位速率压缩。此外,轨道1和3的质量提高了提高保真度(PSNR)的目标,以及提高感知质量的2个目标。这三个曲目完全吸引了482个注册。在测试阶段,分别提交了12个团队,8支球队和11支球队,分别提交了轨道1、2和3的最终结果。拟议的方法和解决方案衡量视频质量增强的最先进。挑战的首页:https://github.com/renyang-home/ntire21_venh
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This paper focuses on designing efficient models with low parameters and FLOPs for dense predictions. Even though CNN-based lightweight methods have achieved stunning results after years of research, trading-off model accuracy and constrained resources still need further improvements. This work rethinks the essential unity of efficient Inverted Residual Block in MobileNetv2 and effective Transformer in ViT, inductively abstracting a general concept of Meta-Mobile Block, and we argue that the specific instantiation is very important to model performance though sharing the same framework. Motivated by this phenomenon, we deduce a simple yet efficient modern \textbf{I}nverted \textbf{R}esidual \textbf{M}obile \textbf{B}lock (iRMB) for mobile applications, which absorbs CNN-like efficiency to model short-distance dependency and Transformer-like dynamic modeling capability to learn long-distance interactions. Furthermore, we design a ResNet-like 4-phase \textbf{E}fficient \textbf{MO}del (EMO) based only on a series of iRMBs for dense applications. Massive experiments on ImageNet-1K, COCO2017, and ADE20K benchmarks demonstrate the superiority of our EMO over state-of-the-art methods, \eg, our EMO-1M/2M/5M achieve 71.5, 75.1, and 78.4 Top-1 that surpass \textbf{SoTA} CNN-/Transformer-based models, while trading-off the model accuracy and efficiency well.
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We aim to bridge the gap between our common-sense few-sample human learning and large-data machine learning. We derive a theory of human-like few-shot learning from von-Neuman-Landauer's principle. modelling human learning is difficult as how people learn varies from one to another. Under commonly accepted definitions, we prove that all human or animal few-shot learning, and major models including Free Energy Principle and Bayesian Program Learning that model such learning, approximate our theory, under Church-Turing thesis. We find that deep generative model like variational autoencoder (VAE) can be used to approximate our theory and perform significantly better than baseline models including deep neural networks, for image recognition, low resource language processing, and character recognition.
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Despite significant progress in object categorization, in recent years, a number of important challenges remain; mainly, the ability to learn from limited labeled data and to recognize object classes within large, potentially open, set of labels. Zero-shot learning is one way of addressing these challenges, but it has only been shown to work with limited sized class vocabularies and typically requires separation between supervised and unsupervised classes, allowing former to inform the latter but not vice versa. We propose the notion of vocabulary-informed learning to alleviate the above mentioned challenges and address problems of supervised, zero-shot, generalized zero-shot and open set recognition using a unified framework. Specifically, we propose a weighted maximum margin framework for semantic manifold-based recognition that incorporates distance constraints from (both supervised and unsupervised) vocabulary atoms. Distance constraints ensure that labeled samples are projected closer to their correct prototypes, in the embedding space, than to others. We illustrate that resulting model shows improvements in supervised, zero-shot, generalized zero-shot, and large open set recognition, with up to 310K class vocabulary on Animal with Attributes and ImageNet datasets.
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We consider infinite horizon Markov decision processes (MDPs) with fast-slow structure, meaning that certain parts of the state space move "fast" (and in a sense, are more influential) while other parts transition more "slowly." Such structure is common in real-world problems where sequential decisions need to be made at high frequencies, yet information that varies at a slower timescale also influences the optimal policy. Examples include: (1) service allocation for a multi-class queue with (slowly varying) stochastic costs, (2) a restless multi-armed bandit with an environmental state, and (3) energy demand response, where both day-ahead and real-time prices play a role in the firm's revenue. Models that fully capture these problems often result in MDPs with large state spaces and large effective time horizons (due to frequent decisions), rendering them computationally intractable. We propose an approximate dynamic programming algorithmic framework based on the idea of "freezing" the slow states, solving a set of simpler finite-horizon MDPs (the lower-level MDPs), and applying value iteration (VI) to an auxiliary MDP that transitions on a slower timescale (the upper-level MDP). We also extend the technique to a function approximation setting, where a feature-based linear architecture is used. On the theoretical side, we analyze the regret incurred by each variant of our frozen-state approach. Finally, we give empirical evidence that the frozen-state approach generates effective policies using just a fraction of the computational cost, while illustrating that simply omitting slow states from the decision modeling is often not a viable heuristic.
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